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YOU Build The Setting...

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Postby Dragonspawn » Mon Jul 31, 2006 9:11 am

So what if 10-20 years after Ragnarok, the world was still a shattered mess? What if the people who survived Ragnarok (hopefully more than two) were still waiting for this fabled time of peace and prosperity that would never actually come?

What if the promised age of peace and plenty never came because Hel was keeping Baldr and his brother Höðr locked in the underworld, preventing their return?

What if Hœnir, who holds the staff and foretells what is to come goes mad from the visions of what is now in store for mankind?

Odin's brother Vili, Odin's sons Vidar and Váli, Thor's sons Móði and Magni would be the only other gods left, but they would still be young proto-gods, struggling just to rebuild Valhalla and not yet able to help humanity ech out a living in the ruins of Midguard.

Just some thoughts.
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Postby Robotman » Mon Jul 31, 2006 10:19 am

Great points!

I also see Midgard being a temporary home for all the creatures and races who survived Ragnarok, and the beings that lived inside of Yggdrasill also influencing some of the races. Which I see being a big factor.

Then, Yggdrasil, the world tree, will shake from root to summit. Everything on the earth, in the heavens, and Hel will quiver.


The poem Grímnismál identifies a number of beings which live in Yggdrasill. The tree suffers great hardship from all the creatures which live on it. The poem identifies Níðhöggr as tearing at the tree from beneath and also mentions Ratatoskr as carrying messages between Níðhöggr and the eagle who lives at the top of the tree. Snorri Sturluson often quotes Grímnismál and clearly used it as his source for this information.


So everything got shook up during Ragnarok. New races emerge, some of the populace of man (the PC's) display powers that set themselves apart from everyone else, and the peace so foretold seems a long way off.


More incoherent thoughts form in my mind waiting for voice, so more later.
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Postby Robotman » Mon Jul 31, 2006 10:35 am

Before we press forward with this thread, just wanted to reiterate what were trying to accomplish:

a. The creation of an original setting for True 20 developed here in the True20 Forums

b. A setting that the staff of Green Ronin will take notice of and publish for the fun of it and because its a great setting.


I believe everyone involved in this project feels the same way.

Need you all to chime in your thoughts as jaldean, dragonspawn, aaronil, the shadow, and myself spearhead moving forward with defining this setting.
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Postby ValhallaGH » Mon Jul 31, 2006 12:32 pm

I'm really liking this final idea. Plenty of room for almost any type of game element, from sci-fi to magic to divine, with a unified vision of the world that makes it coherent and interesting.
Restraining the gods so that man either struggles towards a paradise that will never be or so that a truely epic party can take the steps needed to bring about said paradise is an excellent touch that lifts this setting from meta-plot to Gaming Group freedom. If the table wants a happy ending then they can create one and if they want a depressing eternal struggle then they can have that too.
Also, I'm a sucker for all things Norse and Post Apocalyptic; combining the two is sending my brain into happiness overload.
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Postby Robotman » Mon Jul 31, 2006 12:41 pm

ValhallaGH wrote:I'm really liking this final idea. I'm a sucker for all things Norse and Post Apocalyptic; combining the two is sending my brain into happiness overload.


Thanks!

Looks like we have a good setting to work with.
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Re: YOU Build The Setting...

Postby Robotman » Mon Jul 31, 2006 1:44 pm

Think we can press forward with the steps we setup on page 1 of this topic.

Page 1 wrote:
1: Mood and Concept

2: Kingdoms and Rule

3: Religion

4: Races

5: Economy

6: War

7: Magic

8: Technology

9: Learning

10: Domesticated Animals

11: Common Foods

12: Outsider Contact



Think we've pretty much covered Step 1: Mood & Concept.

I have asked ValhallaGH to tie all the elements we've discussed together into one cohesive concept. He is preparing the Intorduction to our setting.

Note: Seemed appropriate, his name is ValhallaGH, and he's tickled by the concept.
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Postby jaldaen » Mon Jul 31, 2006 2:35 pm

Cool... can't wait to see what VahallaGH comes up with... ;)
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Postby ValhallaGH » Mon Jul 31, 2006 6:40 pm

Yeah, me neither. It would help if I'd actually agreed to do so before it was announced that I was doing so. :? I dislike being voluntold.
Were I not actually interested in this project I would reject the 'assignment' out of hand. However, I am interested so I shall think about aproaches for it and see what I can produce. No guarantees though, as this is my last week before I go on vacation.
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Postby Robotman » Mon Jul 31, 2006 8:30 pm

Sorry about that. :?

Look forward to what you have. If you cannot get to it, just email me your thoughts and I'll proceed in your stead.
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Postby ValhallaGH » Tue Aug 01, 2006 2:00 pm

After reading over the pressages and events of Ragnarok, I've got a few ideas that I wish to use but they deal directly with several aspects of the setting that haven't been covered.

First, keeping the domed cities-technology aspect, I want to emphasize that before Ragnarok there was some impressive technology available. The remains of it, some still functional, are still around. One of the most important aspects of this still functioning technology that I wish to incorporate is statis/cryosleep chambers. Basically, upon realizing that things were going to get worse before they got better, various people were placed in some form of stasis and placed in (hopefully) secure locations on very long timers. This provides a ready supply of "Rip van Winkles" for those that wish to play a still young survivor of pre-fall midgard. It also explains the Lif / Lifthrasir legend.

Second, I was choosing the three winters that presage the final battles. I was thinking nuclear, orbital impact and natural. Basically a nuclear war starts one spring, just as the nuclear winter begins to go away a comet or meteor strikes and causes a second one. As this too fades, it becomes clear that there is a third, natural, winter occurring. This ties in nicely with another aspect, namely the consumption of sun and moon, by providing a debris field that can cause near-continuous eclipses of both the sun and moon.

Third, I'm contemplating alien invasions, or mythical creature invasions, during the actual Aesir/Vanir fighting (which should be over) to correspond with the various fleets coming from the seas. Of course there will be earthquakes and tsunamis and such but all that happened prior to our setting.

So, before I start writing down all these details I would like some input from the other people working on this one. Which elements should I keep, which should I get rid of, and what should I add that I've overlooked?
Remember, I'm just doing the introduction, including a summary of how things got they way they are, not the mechanics of it all.
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Postby Robotman » Tue Aug 01, 2006 3:20 pm

I like all of it.

Glad you mentioned the Nuclear Winter and some other cataclysmic events, as I think we do need to incorporate the whole mythology of the sun and moon getting eaten somehow.

Lets go with the mythical creature invasions over the alien. With the world going through so much change and being shaken to its core, something from long ago would reawaken within men, or in the earth. revealing the elves, dwarves, giants, etc..

Then also, if its post a technological society, how would all the cultures come to be named in Norse fashion.

Somewhere in my mind I see men running as Aesir/Vanir fight n their background.
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Postby ValhallaGH » Tue Aug 01, 2006 3:51 pm

Robotman wrote:Then also, if its post a technological society, how would all the cultures come to be named in Norse fashion.

Religious revivalism.
"Holy crap! The Northmen got it right! Quick, everyone convert so that we might survive! And rename all this crap so they'll think we've been this way the whole time."
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Postby Robotman » Tue Aug 01, 2006 4:35 pm

LOL :P
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Postby jaldaen » Wed Aug 02, 2006 9:49 am

ValhallaGH wrote:After reading over the pressages and events of Ragnarok, I've got a few ideas that I wish to use but they deal directly with several aspects of the setting that haven't been covered.


I think this setting might be best placed as an alternate history.

What if Atlantis did exist? What if its secret location was discovered by the Greeks (Archimedes or Heron of Alexandria?) or the Romans (Republic or Empire)? What would the ramifications of this discovery be? What if one of the devices triggered a nuclear winter that destroyed the Mediterranean civilizations and caused three years of "nuclear" winter... no need for another event to come along. How would the Scandinavian culture react to this seeming arrival of Ragnarok?

What if one of the side effects of the Atlantean device was to collapse the "World Tree"... and combine all the various worlds imagined by the Norse people into one? Giants, elves, dwarves, dragons, etc... which perhaps lived in different dimensions now are forced to live in Midgard... what would that entail?

Please note that these are just meant to be possible ideas and please feel free to take them and run in a different direction... ;)

ValhallaGH wrote:So, before I start writing down all these details I would like some input from the other people working on this one. Which elements should I keep, which should I get rid of, and what should I add that I've overlooked?


If you can find a way to work in dome cities... that would be fine by me, but I think the setting should focus on the two main concepts as much as possible:

F. Genre: Low Magic / Post-Apocalyptic Fantasy
Hook: Civilization has crumbled and its an age of barbarism and decay

D. Genre: Low Magic Nordic Fantasy
Hook: Isolated land of mythic creatures and a distrust of magic

That being said... I definately like the post-winter (apocalypse) approach and the invasion of mythical creatures into the world.

Perhaps there are a few cities in the Mediterranean that survived the Atlantean apocolypse through the use of "dome/force field" technology. these might have to protect themselves from radiation and other poisonous effects caused by the "winter," it would certainly allow for the "E" setting idea while allowing the two primary ideas to shine as well.

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Postby Robotman » Wed Aug 02, 2006 11:46 am

jaldaen wrote:What if one of the side effects of the Atlantean device was to collapse the "World Tree"... and combine all the various worlds imagined by the Norse people into one? Giants, elves, dwarves, dragons, etc... which perhaps lived in different dimensions now are forced to live in Midgard... what would that entail?


A bunch of coolness!

jaldaen wrote:That being said... I definately like the post-winter (apocalypse) approach and the invasion of mythical creatures into the world.


As do I, the whole shaking of Yggdrasill could effectively change the environmental make up and the continental structure of the world.

Atlantis could be thrust up from the bottom of the sea. Plainlands become in land seas. Grand Canyon fills with water. Peninsulas become islands etc..
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