GR is not currently supporting the system, but the fan base here remains True.
Personally, since finishing the web enhancements for Cults of Freeport
and Buccaneers of Freeport
, the only thing I've done with the system has been converting True20 Freeport: The Lost Island
to v.3.5 for my new campaign. (That group's far more comfortable with v.3.5 than either True20 or 4E.)
However, I do still have a campaign idea or two percolating in the back of my head that might be a good enough fit with True20 to make the effort to persuade the group to try the system again. Most recently, I've been rereading the rules as research for designing a Freeport LARP; that kind of game requires an even more streamlined rules set, but True20 is a step in that direction.