True20 Adventure Roleplaying

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Current Errata for True 20?

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Postby Kendermage » Thu May 01, 2008 10:29 pm

Does Beast Link require Mental Contact as a prerequisite?
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Postby True20Chick » Fri May 02, 2008 7:15 am

No. Beast Link is, more or less, the Mind Touch power usable on animals.
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disease virulence rating

Postby ACodispo » Tue May 20, 2008 2:01 pm

True20 Adventure Roleplaying Game (unrevised PDF), pg. 129: Errata. Sentence under Disease: "When heroes come into contact with a disease, they must make a Fortitude saving throw against a Difficulty of 10 + the disease’s virulence rank to avoid becoming infected." Emphasis mine. The concept of virulence seems to have been completely dropped from the game other than this single mention, which is repeated in the Bestiary, pg. 23.[/i]
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Postby Jackal » Wed May 21, 2008 11:31 pm

Page 108 (Revised), Core Book, Two-Weapon Fighting: Shouldn't the final modifiers be 0/-2 instead of -2/-2?

Edit: Also, does this count as errata or did True20 not want to reduce equipment weight for small characters (even though it did reduce carrying capacity)?

http://true20.com/forum/viewtopic.php?t=2331
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Postby jaerdaph » Sat Jun 07, 2008 8:51 am

Nick Warcholak wrote:Would it be possible to start a separate thread for the True 20 Revised errata?


The release of the revised core book is definitely a "branching point" for the errata thread. A new thread might not be necessary though (since this thread also covers the Bestiary, for example).

I think the first thing that needs to be done is for someone with the revised rules to take the existing errata PDF and see what actually made it into the new book (for anything missed or errata that was discovered after the deadline). I know that if I saw a list of what actually made it in from this thread would go a long way towards giving me a reason to purchase the revised edition.

In theory, any newly discovered errata in the original core rulebook and Companion would have been ported over to the revised edition. It is also possible that new errata may have been introduced into the revised edition. Perhaps when someone reports errata from one book, one of us with the other book can verify its existance and location in the other book.

As for the PDFs, it might be a good idea to leave the current errata PDF available as a legacy document for those that need it, and start a new one with the revised edition and bestiary. It would certainly be easier than trying to compile errata for multiple editions and printings of the rules. Of course this is all up to True20Chick and what she wants to do - I don't think she needs me or anyone else piling more work on her. :)

Just some thoughts and suggestions.
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Postby m3nt0r » Tue Sep 02, 2008 4:56 am

TRUE20 ADVENTURE ROLE PLAYING PAGE 109
If a target suffers a result that is already checked off, check off the next highest result. So, if a target is already staggered and suffers another staggered result, check off the unconscious box. If the unconscious box is checked and the character suffers more non-lethal damage, check off the first available lethal box (so go to disabled, dying, and so forth).


Emphasis mine, the above rule states that if you only "unconscious" you get lethal damage from every non-lethal damage(bruised,dazed,staggered,unconscious) OR that you must be "unconscious" and "staggered" for this to happen?


In other words the emphasized part is the continuation of the above sentence or a separate rule?
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Re: Current Errata for True 20?

Postby True20Chick » Wed Nov 12, 2008 3:19 pm

D'OH! :?

AOL has cancelled its "Hometown AOL" member webpage service, so for the forseeable future I am without a website. That also means that the errata PDF I've been hosting is also gone. Fortunately, I do have all the information backed up on my hard drive, so nothing was really lost.

I'll convert it back to text and post it here so everyone will still have access to the data.
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Re: Current Errata for True 20?

Postby orphius » Thu Nov 20, 2008 1:58 pm

If you would like a place to host it, I can easily put together a Google Pages site for it. I am fairly new to True20, but I am finding it interesting enough to do something with it. That being the case, helping out with the errata would not be a problem.
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Re: Current Errata for True 20?

Postby barsoomcore » Sun Dec 21, 2008 3:11 pm

So the lich in the Bestiary is described as possessing a touch attack:

A lich has a touch attack in can use once per round. A lich without natural weapons has a life draining touch attack that deals +4 damage to living creatures; a Will save (Difficulty 10 + 1/2 the lich's level rounded down + the lich's Charisma) halves the damage. The lich must make a successful finesse attack in order to use this ability.


Since there's no such thing as a touch attack in True20, I guess we're talking about something else here. What seems bizarre to me is that a touch attack is apparently represented as a finesse attack.

This doesn't make sense. A touch attack is supposed to be EASIER, not harder, since it doesn't require penetrating armor. Forcing someone with a touch attack to make a higher attack roll doesn't make sense.

I mean, in a sense, all attacks in True20 are touch attacks. I think it would be better to say instead that a lich's draining touch attack ignores armor and cannot be Parried, although it can be Dodged. That's just my suggestion, but I think the reference to a touch attack is clearly an error that needs correcting.
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Re: Current Errata for True 20?

Postby trechriron » Tue May 12, 2009 9:33 pm

Warriors Handbook -

ALL headings on the PDF are using the chapter headings from the Adepts Handbook.

Did that make it into the printing?
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Re: Current Errata for True 20?

Postby barsoomcore » Sun Jun 07, 2009 7:43 am

Any response to my touch/finesse attack question above?
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Re: Current Errata for True 20?

Postby ValhallaGH » Sun Jun 07, 2009 7:57 am

barsoomcore wrote:Any response to my touch/finesse attack question above?

I doubt it. No one has yet come up with a good response to "What about Touch Attacks?". Which are an annoying artifact of D&D that cropped up in True20 via the expansion books.

My suggestion is to give the critter a +4 to the attack, since he's just trying to touch his opponent. This makes it have the same flavor and a similar feel, without needing wonky new mechanics. Not official but it might help.
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Re: Current Errata for True 20?

Postby The Shadow » Sat Jun 20, 2009 7:33 am

ValhallaGH wrote:My suggestion is to give the critter a +4 to the attack, since he's just trying to touch his opponent. This makes it have the same flavor and a similar feel, without needing wonky new mechanics. Not official but it might help.


Best idea I've seen so far. It's the same size as the penalty for using a weapon without Training, so it seems fair.
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Re: Current Errata for True 20?

Postby trechriron » Wed Sep 09, 2009 11:15 pm

trechriron wrote:Warriors Handbook -

ALL headings on the PDF are using the chapter headings from the Adepts Handbook.

Did that make it into the printing?



This is still a problem in the PDF so I am going to assume it's also in the printing.

Any idea when this can be fixed?
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Re: Current Errata for True 20?

Postby jaerdaph » Mon Sep 14, 2009 7:57 am

True20 Bestiary p. 168 - Sample Apparitions - Ghost: Corrupting Touch and Drain Vitality should probably be added to the Traits bullet point line to match the ghost found in True20 Adventure Roleplaying: Revised Edition Adversaries chapter.

True20 Bestiary pg. 168 - Sample Apparitions - all examples: Manifestation and Rejuvenation should probably be added to each sample apparition's Traits bullet point line because all apparitions have these traits along with Unnatural Aura, which is listed for each example.

True20 Bestiary pg. 32 - Allip: Babble needs to be added to the "Traits:" line. A description for "Unnatural Aura:" should be probably be added as well.

True20 Bestiary pg. 144 - Shadow: a description for "Unnatural Aura:" should be probably be added.

True20 Bestiary pg. 146 Spectre: on the "Traits:" line, the Power (snip - Drain Vitality) entry should probably be deleted from the list as it is already listed previously in the list as "Drain Vitality". A description for "Chill Touch:" and "Drain Vitality:" should be probably be added as well.
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