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Interface Zero is now on Sale!

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Interface Zero is now on Sale!

Postby MdavidJ » Sun Aug 03, 2008 8:26 pm

Welcome to the Future!

Interface-Zero, is the first book in the Interface-Zero Cyberpunk Setting by Reality Deviant Publications. IZ brings your True20 game up to speed with the dark, frenetic world of 2088. Future sourcebooks and adventures will further add to the bleeding edge setting presented in this core setting book.


Didja Bring Your Gun?


Within the pages of Interface-Zero, you can match wits with ancient triad lodge masters, anarchist hackers and digitalized corporate moguls. Thwart the machinations of the New Chinese Mandarinate, or the Theocratic UCSA. Stare down the end of your gauss rifle at or match nano-woven steel with ganglanders, gene-spliced hybrids and borg shock troopers.

Interface-Zero is 162 pages full of setting, history, rules, and mechanics you can use to upgrade any True20 game. IZ’s main book includes:

  • New rules for living in the augmented reality world of the future!
  • Expanded Computer Rules!
  • Six new Roles (Hacker, Icon, Martial Adept, Rake, Technician, and Tough)
  • Over 20 New Backgrounds from AIs to Wasteland dwellers!
  • Armor, Equipment, Robots, Weapons and Vehicles!
  • New Feats!
  • Viruses, and Do-it-yourself programs!
  • New Cybernetics and Biogenetic Upgrade Rules!
  • Megaconglomerations and Rogue Nations-States!
  • Tips for Players and Narrators both new and veteran!
  • Over 40 Allies, Antagonists and Threats for use in your game!


Welcome to the Interface

You can grab your copy here!
Interface Zero
Last edited by MdavidJ on Sun Aug 03, 2008 9:01 pm, edited 1 time in total.
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Postby RMDC » Sun Aug 03, 2008 8:57 pm

Congratulations on the official release! :D Reasonably priced, and to call the expanded preview "tantalizing" would be an understatement of grand order. I'll be grabbing my copy very soon!
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Postby MdavidJ » Sun Aug 03, 2008 9:00 pm

Thanks!

I'm sure you're gonna love it.
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Postby MdavidJ » Mon Aug 04, 2008 10:23 am

I've got the Character sheets for Interface Zero up for free download now,

Check 'em out!

http://www.rpgobjects.com/pdf/iz_sheet.pdf
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Postby Tabris » Wed Aug 06, 2008 9:37 pm

I already got the PDF and it's fantastic. I'll use a lot of material from Interface Zero in Land of Tomorrow (The cyberpunk setting i'm making for personal use).

I would like to point a mistake. From what i saw, the sample character Úrsula Barga is Brazilian (The only language she speaks is portuguese and the name do look brazilian). Barga seems to be a typo of Braga, a very common surname here in Brazil. Probably somebody got the name wrong.

BTW, besides some corporation names, you really managed to portrait Brazil in a way we brazilians will not find stereotypical. Ok, being a theocracy sucks, but everybody here knows we see this whole thing coming, and Interface Zero future for my country is far from being an impossible one.

I did got disappointed seeing that Rio de Janeiro was destroyed by tsunami, maybe it's because i live there, but there's something in this city that screams Cyberpunk. This is the reason a Rio-São Paulo sprawl is the setting of my own Land of Tomorrow.

Now, stopping to think about my country for a second, it's overall a incredible game. When i first saw it i asked myself if there was really a need for the new roles and the virtual abilities, but the way it was done makes me want to use them in Land of Tomorrow as well. Right now the only problem i see it that i'll have to revert to the older system if one day Land of Tomorrow gets published (It's a setting i'm making only for my group, but who knows?) or i risk getting sued for Copyright Infrigment. :lol:

I also liked the way the setting is more adapted to the technology of today, not all cyberpunk setting can make a viable future, many are just lost in the vision people had in the 80s, when cyberpunk novels were in their golden age.

Overall, it's a good setting, everything you want for a Cyberpunk True20 campaign, it has some interesting ways to deal with mechanics we mostly only see in the cyberpunk gender (Virtual abilities, good rules for upgrades, and etc...)
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Postby MdavidJ » Thu Aug 07, 2008 6:59 am

Hiya.

Thanks for your kind words!

We're all really proud of I-Z. It's a great setting, one we'll be expanding on very soon (the first three supplements are already being written by the setting creator, Matt Conklin), but "setting" aside, the rules themselves are outstanding and work well for any cyberpunk game you wish to play.

I'm not sure what exactly you're referring to as copyright.

The roles are open gaming content, as are all the game mechanics.

Stay away from names specific characters and corporation names, and stuff like that and you're fine.
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Postby MdavidJ » Thu Aug 07, 2008 7:02 am

Also, I'd thought that Ursula was from the European Union. I could be wrong though.
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Postby Tabris » Thu Aug 07, 2008 8:51 am

MdavidJ wrote:Also, I'd thought that Ursula was from the European Union. I could be wrong though.

I've not read it all. Initially i thought she was Portuguese, but in page 30 under Tolerance it implies that the only language she speaks is "her native Brazilian Portuguese".

Ursula's name (an stereotypical name for russian girls) and her blond hair made me think for a long time that she was russian, i only noticed that she was brazilian when i read her only language war portuguese.
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Postby MdavidJ » Thu Aug 07, 2008 9:14 am

Good Point :)
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Postby Tabris » Thu Aug 07, 2008 12:29 pm

MdavidJ wrote:Good Point :)

And BTW, the whole thing about copyright infringement was supposed to be a joke, but rereading it i see it don't seems like one. :lol:
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Postby MdavidJ » Thu Aug 07, 2008 6:41 pm

Adam Daigle gives Interface Zero a 5 star review!

Check out what he had to say here:

Review
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Postby Korzon21 » Fri Aug 08, 2008 12:22 am

So, one question-- how are robots and cyborgs handled. Humanoids would be pretty straightforward, but a common trope of many cyberstyle future settings is that there are a wide vareity of possible forms. If you want to run an AI that likes to inhabit a robotic looking more like a land going octopus, do the rules handle that?
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Postby iwatt » Fri Aug 08, 2008 8:51 am

Tabris wrote:I did got disappointed seeing that Rio de Janeiro was destroyed by tsunami, maybe it's because i live there, but there's something in this city that screams Cyberpunk. This is the reason a Rio-São Paulo sprawl is the setting of my own Land of Tomorrow.


Heh. If a city was going to be washed away on the Atlantic, I reckon BA would have been more likely. But since they already destroyed it in Starship Troopers, I guess they had to go for something more original. Not much is said about the Tsunami, but I feel I should add it wouldn't have been seismically caused. Big chunk of rock hitting the Atlantic would have been the alternative.
"When in doubt, set something on fire." - Belkar
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Postby MdavidJ » Fri Aug 08, 2008 9:01 am

Korzon21 wrote:So, one question-- how are robots and cyborgs handled. Humanoids would be pretty straightforward, but a common trope of many cyberstyle future settings is that there are a wide vareity of possible forms. If you want to run an AI that likes to inhabit a robotic looking more like a land going octopus, do the rules handle that?


Very good question!

Unfortunately, not one so easily answered.

You can play AI's straight out of the book. We have backgrounds which allow you to play artificial intelligence and simulacrums (think Replicants from Bladerunner, or the artificial humans in Appleseed), but, as the focus of the book for technical stuff like that centered on cybernetics and fusing man with machine, we didn't go further into the robotic/xenomorphic aspects of a cyberpunk genre. Future supplements are going to deal with this specific issue.

You can certainly have your AI consciousness inhabit say, a worker simulacrum, but that would be primarily humanoid in shape. I would suggest getting with the narrator to determine exactly_what_your AI's construct would look like.

You might even check out Mechagenesis for ideas/rules on how to build a robotic construct for play in Interface Zero.
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Postby RMDC » Sun Aug 10, 2008 2:03 am

You know, with Korzon21's question brought up, maybe I should use IZ to run a Gunm / Battle Angel campaign... :twisted:
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