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What would you like to see next from GR for True 20?

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Re: What would you like to see next from GR for True 20?

Postby PhelanMahoney » Sat Nov 07, 2009 4:06 pm

BigJackBrass wrote:In all honesty I think that further revised rulebooks and expanded companion volumes would be detrimental to True20 at this stage. The rules work and the current range of non-setting books does not require a great deal of expense for new players to get started; indeed, the pocket version of the rules is an excellent "starter" volume. Adding more companions and options runs the risk of making the game seem somewhat impenetrable to people who are not already using it, or at the very least suggesting that it's expensive because you "need" a range of core books.

A page can be taken from Pinnacle's book, I think. One of the most useful aspects of Savage Worlds is the huge range of one sheet adventures. Some of them are a bit patchy and of course all are necessarily brief, but they are an excellent way of presenting new settings, showing what you can do with existing settings and giving time-pressured GMs an instant fallback when they've been unable to prepare a game. It's all very well producing volumes of new rules and mammoth settings (and I love much of what we have in these areas) but more useful by far is a quick way of saying to people "Here's what you can do with this game," without needing to have them read a hefty book of setting information first. Most gamers are players, not GMs. They want to get in there and start rolling. I'd love to see brief, regularly produced adventures suitable for an evening or two of play, for conventions and the like, either posted free or costing a dollar or two as PDFs. As well as being a way to test the popularity of new settings (and maintain interest in existing ones) they could be a great starting point for aspiring RPG authors, too; and perhaps the best might eventually be expanded to form larger, full-priced adventures.

If we can expose more people to the system and get them excited about playing it then surely that will boost demand for product across the board? Brief, easy to use adventures could serve to make the game much more accessible and to keep people interested when few large products are being produced for it.


Hmm, True20 as an OGL alternative to Savage Worlds? I think I like that idea. Right now most of the support is coming from third party companies. I still want to go back and complete my collection of Blood Throne books. I'm already writing a furry oriented book for Pathfinder, maybe I should look into converting that to True20 as well.
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Re: What would you like to see next from GR for True 20?

Postby SimonCollins » Mon Nov 09, 2009 12:39 am

BigJackBrass wrote:If we can expose more people to the system and get them excited about playing it then surely that will boost demand for product across the board? Brief, easy to use adventures could serve to make the game much more accessible and to keep people interested when few large products are being produced for it.

As a True 20 Narrator, I would love to see these type of adventures. However, I think they are more likely to come from 3rd party providers rather than Green Ronin. My understanding is that the True 20 licence was opened up to 3rd party companies for precisely this type of product and I've been a bit disappointed with the relatively small number of products that have been produced on this score.
So far Green Ronin have released a) core rules expansions and b) Freeport adventures, whilst allowing 3rd party companies to produce new settings, and expansions and adventures for those settings.
Also I have noticed that new product from GR seems to be moving away from anything d20-related for business reasons.
So, do you think Green Ronin should expand their product line for True 20? Or, a second question, are they likely to?
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Re: What would you like to see next from GR for True 20?

Postby Woem » Mon Nov 09, 2009 1:12 am

SimonCollins wrote:
BigJackBrass wrote:If we can expose more people to the system and get them excited about playing it then surely that will boost demand for product across the board? Brief, easy to use adventures could serve to make the game much more accessible and to keep people interested when few large products are being produced for it.

As a True 20 Narrator, I would love to see these type of adventures. However, I think they are more likely to come from 3rd party providers rather than Green Ronin. My understanding is that the True 20 licence was opened up to 3rd party companies for precisely this type of product and I've been a bit disappointed with the relatively small number of products that have been produced on this score.
So far Green Ronin have released a) core rules expansions and b) Freeport adventures, whilst allowing 3rd party companies to produce new settings, and expansions and adventures for those settings.
Also I have noticed that new product from GR seems to be moving away from anything d20-related for business reasons.
So, do you think Green Ronin should expand their product line for True 20? Or, a second question, are they likely to?
They should, but they are not likely to. I was dissappointed when I noticed the new Dragon Age line will use a completely new rule system instead of being a campaign setting for, for instance, True20. True20 would have fitted perfectly seeing that Dragon Age will also start with 3 roles: mage, rogue and fighter.
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Re: What would you like to see next from GR for True 20?

Postby SimonCollins » Mon Nov 09, 2009 5:24 am

I'd like to see Green Ronin work with the people who have provided the best ideas in the True 20 Advanced/Narrative True 20 and related threads on this board and publish them as a True 20 Companion #2, with an example adventure that demonstrates the ideas in action.
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Re: What would you like to see next from GR for True 20?

Postby joela » Mon Jan 18, 2010 1:03 am

PhelanMahoney wrote:Hmm, True20 as an OGL alternative to Savage Worlds?


I would love that.
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Re: What would you like to see next from GR for True 20?

Postby joela » Mon Jan 18, 2010 1:06 am

SimonCollins wrote:So, do you think Green Ronin should expand their product line for True 20? Or, a second question, are they likely to?


As a fan of True20, I would love GRP to offer more material. Especially campaign and monster stuff. But the company is unlikely to do so for, what I understand, sound business reasons. M&M makes a goodly amount, and I figure SoIaF and DA are aimed to bring new gamers into the fold with name recognition and simpler systems.
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Re: What would you like to see next from GR for True 20?

Postby Kendermage » Mon Jan 18, 2010 10:15 pm

What Green Ronin needs is a game magazine which showcases all their games kind of like the Rifter from Palladium Books. In which fans could send in their submissions. It could be just an online magazine like Dragon & Dungeon now are.

Thoughts?
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Re: What would you like to see next from GR for True 20?

Postby joela » Mon Jan 18, 2010 11:05 pm

Kendermage wrote:What Green Ronin needs is a game magazine which showcases all their games kind of like the Rifter from Palladium Books. In which fans could send in their submissions. It could be just an online magazine like Dragon & Dungeon now are.

Thoughts?


I'd subscribe to it.
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