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Character Sheet via Google Docs

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Postby ego093 » Wed Apr 02, 2008 1:07 pm

@The Bane - How did you access the sheet? Did you copy the spreadsheet and edit it or did you just edit the sheet directly from the link posted here?

@MrJamela - Can you give me an example? I've yet to find a test case where it doesn't work correctly, so if you've got one I can test against that will help me debug. Thanks!
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Postby MrJamela » Wed Apr 02, 2008 6:08 pm

That's odd because I get the wrong values in the base saving throw column no matter what level or combination of levels I put in for the various roles.

I'll add you to my sheet.

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Postby MrJamela » Wed Apr 02, 2008 6:12 pm

Ok, this may be due to my unfamiliarity with True20....

I didn't see the -2 for each additional role...... Let me take a closer look.
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Postby MrJamela » Wed Apr 02, 2008 6:49 pm

Looks to be working fine........user error.

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Postby The Bane » Thu Apr 03, 2008 5:27 am

@The Bane - How did you access the sheet? Did you copy the spreadsheet and edit it or did you just edit the sheet directly from the link posted here?


As I recall, I copied it then edited it.

Best,
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Postby ego093 » Thu Apr 03, 2008 10:16 am

OK - when you copy the sheet, it's just viewable by you, even if the original was shared to everyone in the world. The copied sheet is only shared when you explicitly set the sharing settings for the sheet, at which point you can choose to make the sheet editable or just viewable by the people you share it with.
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Postby The Bane » Sat Apr 05, 2008 6:23 pm

Thanks for the input. Still getting the knack of it.

Great resource though,
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Postby Squirrelboy38 » Mon Sep 01, 2008 12:38 am

Just wanted to say I like what ego was doing here and I decided to do this myself as g-docs is very handy for pbp groups. I modelled after ego's sheet although a few things are renamed and rearranged, and then I also added the mental health track to it. I still need to make sure all auto-calculations involving mental, damage and fatigue tracks are correct and run it through some more testing. Once it is completed and solid I'll link it up here so people can check it out as well.
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